
FBI
Navigating the digital playground
A modern refresh of the FBI’s Safe Online Surfing program, teaching kids to navigate the internet safely.
- Project
- Safe Online Surfing 3.0
- Client
- Federal Bureau of Investigation
- Role
- Strategy, 3D, UX / UI Design, and Front-End Development
- Results
- 12,560 schools in 49 states, Washington, D.C., and the Virgin Islands participated.
The Assignment
Navigating the digital playground
When seeking a modern refresh of their Safe Online Surfing program, an education protocol that teaches kids about the dangers online, the FBI sought us out once more.
Our task was to craft an instructive and captivating experience for digitally adept 3rd to 8th graders. The dual focus was imparting tech discernment and fostering positive social media habits, all while addressing online safety and cyberbullying. Rather than deliver cold facts, we designed a narrative built to encourage empathy and better choices.



The Challenge
Reinvigorate with interactivity
Shaping the visual and interactive core transcended basic UX planning. To jumpstart tired content, we explored narrative development, gameplay dynamics, and the design and development needed to achieve both.
The team mapped out game flows, ran cycles of conceptual modeling, sketching, and asset creation, and refined the visual direction and gameplay throughout. Wireframes, prototypes, and user tests were constant companions, tuning each activity until it landed.


“The SOS program has been a very effective tool which has provided the students the knowledge they need to be safer online and when using technology.”





Through close collaboration with the FBI and meticulous planning, testing, and refinement, Triptych crafted an immersive, engaging experience that empowers kids with essential digital civics skills. The result is an impactful, modern game primed to teach safe, ethical online behavior for years to come.

